Thanks to The Stranger for pointing the problem out! Now the limit is 4096 units, and I think there isn't a mod with more than that (let me know if there is). I increased it to 65536 units, but that caused too much memory usage. There was a limit of 1024 units in the editor, and Merkraad asked me to increase it. Note that it's still in the beta phase, and no documentation or help is provided (you can ask a question here). It can be downloaded from the following link: The last version of my Unit Editor used too much memory and would not run on some systems. I used a newer version of the compiler, so there is a chance that the program will work properly with Vista (I don't have Vista, so please let me know if it does). (The last phrase is very complicated, but I hope you'll know what I mean )Ģ. After saving the resources in the game editor and opening them in my editor, you won't be able to change their levels using my editor (the uneditable levels will be shown as *0), but you can change them back to level 1-4 using the game editor, and then edit the levels using my editor. Now it's possible to change unit levels to 0, and load files with level 0 units. Fixed a bug that caused the numbers (level and HP) to align to the left in some cases.ġ. Moved the buttons to the top of the main window.ģ. Enabled maximizing the windows as a workaround for the mysterious problem with the sizes of the interface elements that some people had.Ģ.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |